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Below are the gameplay basics you'll need to know for Cake Mania Main Street. |
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Click on the Menu button in the lower left corner of the screen while playing to pause the game and open the in-game menu. |
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Tick-tock ...tick-tock. Keep an eye on the clock. Make sure you earn enough money to meet your goal or you'll be replaying the level. |
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At the end of each level, when time runs out, the closed sign will appear over the clock. You must finish serving all customers in line to complete the level. |
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After all, when it comes right down to it, money is what makes the world go 'round. Jill is living in a material world, and she is a material bakery worker.
Tips: The more hearts, the bigger the tip. Jill can either pick up tips off the counter, or leave that slot filled in order to reduce her customer traffic. |
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This is an automatic power-up, in that the player will not have to pick up anything in order to activate it. This power-up can happen any time in any bakery, as it’s all tied to the player’s performance. This power up occurs if you make a combination of specific moves correctly:
1. If the player serves 3 cakes in a row
2. If the player gives 3 menus in a row
3. If the player picks up 3 money piles in a row
4. If the player frosts 3 cakes in a row
5. If the player decorates 3 cakes in a row
By making 3 moves consecutively, the Sugar Rush meter will increase. Once the meter is full, the Sugar Rush will occur. |
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When a customer enters the bakery or flower shop, they will appear at the counter with a single bubble above their head. Customers will not place an order until they have been given a menu by Jill.
Once given a menu, customers will deliberate for a short time before submitting their order. When they've decided, their order will appear in their speech bubble. |
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Some customers who enter the bakery and flower shop will have an adverse effect on others in line. Not only is the effect adverse, it's also what some might call "not so good." These customers will appear with a blue bubble above them and, while they're in line, the blue bubble will begin to flash. If I were you, I'd serve them as quickly as possible, otherwise, look out... |
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TIP: If Jill has a cake in her hand, and there is a cake on the frosting machine, click the right mouse button to swap the cake in her hand for the one on the froster. Risha can also do this in the flower shop. |
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When a customer enters the burger or sushi shop, they will appear at the counter with a single bubble above their head. Customers will not place an order until they have been given a menu by Jill.
Once given a menu, customers will deliberate for a short time before submitting their order. When they've decided, their order will appear in their speech bubble. |
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Some customers who enter the bakery and flower shop will have an adverse effect on others in line. Not only is the effect adverse, it's also what some might call "not so good." These customers will appear with a blue bubble above them and, while they're in line, the blue bubble will begin to flash. If I were you, I'd serve them as quickly as possible, otherwise, look out... |
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When a customer makes their decision in the burger or sushi shop, the speech bubble will display both their choice and the order it must be filled in. This example shows the Tamago Roll. To fill this order successfully, follow the steps below:
1. Click on the Nori, then put the Nori down by clicking on the customer's mat.
2. Now click on the Rice, then click on the mat to place it on the Nori.
3. Now click on the Soy, then click on the mat to place it on the Nori and Rice.
4. Now click on the Egg, then the Egg Fryer. When the Eggs are finished cooking, click on them to pick them up, then click on the mat to place them on the Nori, Rice, and Soy.
5. Now click on the Wasabi, then click on the mat to place it on the Nori, Rice, Soy, and Egg.
6. Repeat step 5 twice more to fill the order. |
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When browsing the recipe book, you will be able to purchase new recipes for the burger and sushi shops. Below the recipe description you will see the purchase price. If the title is green, you can purchase it. If it's red, you can't afford it yet! |
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This will appear if you make a mistake while filling a customer's order. |
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Welcome to Bakersfield! The residents love this town, but they need to attract more people to keep it from turning into a ghost town. To do this, they'll need to open up new shops and get some fancy new attractions! |
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This will bring you back to the Main Menu. |
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This keeps track of how much money you've brought to the town. |
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On the town map, your overall Score will be displayed in the lower right corner. |
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Keep making more money and upgrading your shops to unlock town attractions. Locked attractions will display a Red Flag on the town map screen. |
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When you have unlocked a town attraction during gameplay, it will be made available on the town map. Click on the Blue Flag to view the attraction. |
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In order to open more shops in Bakersfield, you'll need to earn the money to purchase them. When you click on a shop, you'll be able to purchase it, play a level in that shop, or upgrade it! You will be able to view how much the shop costs to upgrade. If the amount is displayed in green, you can afford to purchase or upgrade the shop; if it's displayed in red, you can't afford it yet.
Each shop that you open will bring money into the town. When you upgrade your shop, the Daily Income amount the shop earns while you're not working in it will be shown. Half of the money earned while playing levels in a shop will go into the available town cash which you can use to purchase shop upgrades and attractions. |
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The Evans Bakery is the first shop available in Cake Mania Main Street. |
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The old Evans Bakery needs a little love. And by 'love', we mean 'bleach'.
Daily Income - $5 |
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We've made improvements! Now with floors!
Daily Income - $10 |
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A minor 'bakeover' and this place is one step closer to Jill's Standard of Sweet.
Daily Income - $15 |
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New counters, updated decor, fresh paint and a looming statue on the roof. Classy!
Daily Income - $20 |
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Ooh la la. Customers will think they're in a less-rude version of France!
Daily Income - $30 |
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Jill's husband Jack has always wanted to open his very own burger shop, and here's his chance. Keep playing through levels in the Evans Bakery until you unlock the Burger Barn, then purchase it to begin playing. |
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It's what they call a 'fixer-upper'.
Daily Income - $5 |
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Lookin' good! How do you like me NOW, mister big-shot Health Inspector? Boo-yah!
Daily Income - $10 |
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A step above fast food, if not quite fine dining. Needs more cowbell.
Daily Income - $15 |
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Now we're really grilling with fire. Cowbell content has been increased 30%.
Daily Income - $20 |
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Cows weep for joy to know they'll be served here. At least, we assume it's for joy.
Daily Income - $30 |
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Jill's best friend Risha has been called in to lend her immaculate taste to downtown Bakersfield by opening up her very own flower shop. Keep playing through levels in the Burger Barn until you unlock Risha's Flowers, then purchase it to begin playing. |
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Well, if we run out of flowers, we can use whatever's growing out of the floor.
Daily Income - $5 |
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Not a speck of dirt anywhere! What are the plants growing in? Soil.
Daily Income - $10 |
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All spruced up! Now we qualify as 'quaint' rather than 'derelict'.
Daily Income - $15 |
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And now to add a touch of patented 'Risha' flair. I'm thinking... PASTELS!
Daily Income - $20 |
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No question about it, this shop's the Rose of Main Street.
Daily Income - $30 |
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Jill's super-sized sumo supporter Tiny has been called in to lend his raw fish and knowledge by opening up his very own sushi restaurant. Keep playing through levels in Risha's Flowers until you unlock Sumo Sushi, then purchase it to begin playing. |
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Anyone who eats raw fish here is... adventurous.
Daily Income - $5 |
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Introducing refrigeration!
Daily Income - $10 |
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More bamboo and lacquer for increased authenticity.
Daily Income - $15 |
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Swanky! Is this is a sushi bar or the Emperor's pagoda?
Daily Income - $20 |
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We expect to receive our Michelin stars in no time.
Daily Income - $30 |
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To bring even more people to town, you'll want to build attractions for them to visit. When an attraction is unlocked on the town map, click on the blue flag to view and purchase the attraction. The money shown on the bottom of the attraction detail window shows how much you'll bring in each day. |
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This free standing triumphal arch signifies the proud and storied history of Bakersfield, it's many accomplishments, and it's people, and is topped by its most famous export - one of Jill Evans' world- famous cakes.
Daily Income - $20 |
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Visitors will love strolling across this beautifully ornate bridge dedicated to the famous Big Bakersfield Burger.
Daily Income - $20 |
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Nothing draws people to a city park like a bubbling fountain, cascading with cool, clean water.
Daily Income - $20 |
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With flowers, plants, and trees from all over the world, this garden will enchant anyone venturing downtown.
Daily Income - $20 |
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This Japanese Tower celebrates the diverse culture of Bakersfield and is one of the tallest structures around.
Daily Income - $20 |
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As the birthplace of the Evans Bakery, a gigantic statue of Jill only makes sense in her beloved hometown.
Daily Income - $20 |
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This attraction's name is it's description... it's a wheel of fun.
Daily Income - $20 |
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The World's Largest Cake was built to celebrate Bakersfield's' most famous resident. Unfortunately, this delicious looking cake is made entirely of non-cake.
Daily Income - $20 |
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Please feel free to pass the demo version of this game on, at no cost, to others. You may not de-compile, reverse engineer, or disassemble this game except to the extent and for the express purposes authorized by applicable law notwithstanding this limitation. Title, ownership and intellectual property rights, including any patent rights, in and to game shall remain in Sandlot Games and/or its licensors or suppliers. The game is protected by the copyright laws of the United States and international copyright treaties. You may not modify this game or create derivative works based upon this game. You may not rent, lease, or otherwise receive any compensation for this game, including by bundling this game with other fee-based products.